Back in the day, before Worms, we had games where you couldn't move, but had to attack enemy tanks using cleverly calculated trajectory, taking the landscape into account. I remember these games vaguely and am unsurprised that they have been reinvented in the form of Fragger, an iPhone game that uses precisely the same idea, executed in a cartoony warfare kind of way. You play the part of a stationary guy, equipped with a certain number of grenades (depending on the level) and your task is to solve the puzzle of how to best dispose of the similarly motionless enemies that are nothing but bowling pins waiting to be knocked over or obliterated.
What Fragger lacks in dynamism it makes up for in its fiendish level design, eventually introducing explosive moving blocks, trapdoors, tunnels and pipes, but I find it all becomes pretty frustrating quite quickly. If you're looking for an action game, this really isn't it, the look of the game belies its real genre, as it is a puzzler plain and simple, dressed up to appeal to the Modern Warfare masses. For 59p, however, how far wrong can you go; it's worth it for its sheer cleverness and the ease with which you can pick it up and put it back down again. And there's far from a shortage of sneaky levels where things need to be done in the right order to complete it.
There's some precise aiming involved and the controls let the game down; sometimes your finger gets in the way of what you're trying to do and you might accidentally waste a grenade while trying to hit the abort button to cancel the grenade, which is pretty harsh, but the loading times are swift and pleasing and the tutorial i so simple it can last less than five seconds.
Clearly, a lot of time has gone into developing the game and its levels, but for me Fragger is something of a slight let-down on account that it demands too much too quickly, not really letting you enjoy playing the game in its easiest form; the challenge curve is too steep and frustration is the result, but that's not to say that I won't come back to it time and again to see if I can crack those dastardly devils of levels.
